Quest Deadline: October 9th 2013IMPORTANT!!!!
Taja and I decided to give a bit more info that originally intended into this quest rather than hiding it in a memory fragment. For the following quests the given info will be important, so there is no memory fragment in this quest!
We will add a random memory fragment soon somewhere on the mainpage for those of you enjoying to search for them, so no worries, we aren't forgetting about you MF-enthusiasts~Quest Information:
In this quest, the faction boundaries are irrelevant. You can join up to all four battles, whichever you see the most fitting for your character(s). Be aware that -each- faction has to reach a certain number of submissions
to get the good outcome of the mission or else all factions will receive the bad ending (even if only one faction lacks points), so chose wisely.
Extraordinary submissions (lots of details, flash, multipage comics, etc) will count double or even tripple for this quest, so putting some extra hours of effort into one quest might help more than drawing multiple entries.
Submit your entry to the faction mission folder of the god you are helping, not necessarily your own faction. As stated above, all factions (including the New Order of Zion) have to reach a certain number of entries to receive the good ending or all factions will receive the bad ending.
Each faction requires at least 25 story points to pass the quest.
Also, consider: Your last quest was to fortify the rifts for exactly this reason!! So it is possible to use the forts, weapons, etc you built the last quest against the rift monsters!
You are allowed to post a maximum of 1 submission per 'faction' -> 4 total, but quality is worth more than quantity!
For size references of the riftmonsters, a size comparison of the gods is pasted next to the monsters. In this battle the gods are fighting as well -> You can help them or try defeating the rift monsters alone.Monster Reference:Seeker
Wing typed magic caster.
Abilities: All elemental spells (fire, earth, wind, water, …), flying, barely any physical abilities, weak physical defense but barely any damage from magic attacks.
Location: Samahari (25)
Attack led by: HeliaDevourer
Reptilian consumer type monster
Abilities: Moving on land and in water. Slow but very high physical defense, weak magic defense. Main strength is the giant jaw that easily breaks ships in two.
Location: Svera (105)
Attack led by: DeamondRipper
Two headed strider type
Abilities: Main ability is speed. It has a low defense but is almost impossible to hit. It isn't very strong but its impact with the speed boost is just as deadly, not to mention you wouldn't want to get caught under one of its feet either.
Location: Erca (36)
Attack led by: IvalinaDestroyer
Swimming ravenger type monster.
Abilities: Mainly offense. It has both, average magic and physical defense but is extremely strong with physical power. It is bound to the water mainly though, barely able to walk the land.
Location: Guava (41)
Attack led by: Noiz
Special thanks to
for creating the monster refs, parts of the backgrounds and the background music!Personal Note: FFFFFFFFFF OTL Sorry this took ages!! With the blinking animations, button animations, tweens, facial expressions... it takes WAY longer than back when I only put in basic expressions and made smaller flashes with less text... I will have to rise the regular 'one week to update storyquest' to 3 weeks probably cause seriously, it takes ages to puzzle the faces together. Thanks for being